Gaea
Welcome to Gaea. The homebrew world which serves as an overarching Multiversal anchor for roleplaying campaigns held under the Infinite Realities banner. Heavily influenced by decades of Sci-Fi and Fantasy pop culture, though no direct association with said sources exists.
Minor deities walk the earth, petitioning those who are wavering in their faith, or are simply undecided/ uninterested, in a bid to increase their own influence. Even these deities though, avoid the faction known as the Purifiers. Originally tasked with upholding the laws of magic use, they have since split off from the Arcane Council and now pursue their own agenda.
Monarchs vie for control of the Human realms, once a vast Empire ruled by an Emperor, to whom each can trace their lineage, however tenuously. Elves, Dwarves, and most other ‘civilised’ races keep themselves distanced from the issues of the Humans, preferring to concentrate on their respective civil unrest.
Quiet, some would say too quiet, for countless centuries, those who have dared to venture close tell tales of twisted and broken abominations from the area to the East known as the Desolation, though none bring tangible proof. A chill wind blows from the Northern Wastes and the sea-faring Trolls tell of increasingly choppy waters.
Use of Arcane magic is governed and sanctioned by the Arcane Council, and it is they whom prospective Wizards seek approval from in order to perform anything more than the most rudimentary of spells. Approval is not required, though it does mitigate all manner of potential issues, not to mention opening up the vast resources at their disposal, should the Acolyte be fortunate enough to gain access.
Gaea is a world of extreme diversity, where everyone is free to be themselves, even if others feel differently.